My talks and writing focus on using my creative practice and teaching experience along with my background in design and digital fabrication as a backdrop to illustrate insights into creativity, innovation, and design education. I’ve given talks on how the architecture process applied outside of building design leads to innovative projects, how cognitive biases and digital technology can get in the way of creativity, and how designing for one user can produce ground-breaking products.

WRITING

+ “Pedagogy Model Article” for RISD Museum website

+ “Discomfort Zone: the challenge of challenging students over Zoom”, for Guild of Future Architects’ blog on Medium (chosen for distribution)

+ “What should design students do with our feedback? A few thoughts on student agency”, Medium (chosen for distribution)

+ Nervous System Residency Blog Post

+ “Designing digital workspaces to empower creativity and collaboration in project-based courses” co-written with Yusuf Ahmad and David Alsdorf, MIT Media Lab Blog

+ “Let’s Find the ‘Duck’” essay on the role of abstraction in the creative process as it relates to “We Won’t Float” and associated creativity exercises for second edition of “Wonderbook” by Jeff Vandermeer



Speaking


+ Keynote Panel with Heidi Latsky and collaborators, Movement + Computing 2020 Conference

+ “Designing for Dancers with Disabilities” panel at SXSWedu with Heidi Latsky, Tiffany Geigel, and Nina Cragg [Virtual]

+ Tinkercad Webinar for Boston Public High School teachers featuring Becky Stern and the Neighborhood Marvels Studio taught at NuVu in collaboration with Netia McCray, founder of Mbadika.

+ “Design for the Body: Design Process & Decision-Making” Graduate Architecture Course, Mass Art College of Art and Design

+ “Design for the Body: Design Process & Decision-Making” Understanding Design, Northeastern University

+ “The Importance of Being Present” NestED Talk, Phillips Andover

+ “Supporting Desk Crits in a Virtual Environment” Virtual Lightening Talk for 2020 Design Matters Conference

+ “Where do good ideas come from?” Industrial Design II, Mass Art College of Art and Design

+ “Designing for One User” Industrial Design II, Mass Art College of Art and Design

+ “Technology Goes Fourth” talk at Boston Tech Poetics, analysis of the role of technology in the creative process

+ Lightning talk at Processing Community Day on Implicit Bias and Functional Fixedness

+ Project Talk on “Stethosuit” with Laura Zittrain for Boston Tech Poetics

CONTACT ROSA